Package it.unibo.alchemist.boundary.ui.api
See: Description
-
Interface Summary Interface Description AngleManager A class that implements the IAngleManager
interface is able to convert the sliding of any physical/virtual device/control into a positivedouble
value that represents an angle.SlideInputManager ISlideInputManager
is the base type for any class whose aim is to handle the the sliding of any physical/virtual device/control.ZoomManager A class that implements the IZoomManager
interface is able to convert the sliding of any physical/virtual device/control into a positivedouble
value that represents a zoom rate.PointerSpeed Base type for any pointing device: it provides services to analyze the pointer's movement. ViewPort This interface implements an Adapter pattern between a generic view element and the needs of a Wormhole2D. Wormhole2D A Wormhole (in this context) is an entity that "connects" two worlds: the "environment" and the "view". -
Enum Summary Enum Description Mode Wormhole mode.