Class InteractWithOthers
-
- All Implemented Interfaces:
-
it.unibo.alchemist.model.movestrategies.SpeedSelectionStrategy
,java.io.Serializable
public final class InteractWithOthers<T, P extends Position<out P>> implements SpeedSelectionStrategy<T, P>
This strategy slows down nodes depending on how many "interacting" nodes are found in the surroundings. It is an attempt at modeling crowding slow-downs.
-
-
Constructor Summary
Constructors Constructor Description InteractWithOthers(Environment<T, P> environment, Node<T> n, Reaction<T> reaction, Molecule interactingMolecule, double speed, double radius, double interaction)
-
Method Summary
Modifier and Type Method Description double
getNodeMovementLength(P target)
SpeedSelectionStrategy<T, P>
cloneIfNeeded(Node<T> destination, Reaction<T> reaction)
-
-
Constructor Detail
-
InteractWithOthers
InteractWithOthers(Environment<T, P> environment, Node<T> n, Reaction<T> reaction, Molecule interactingMolecule, double speed, double radius, double interaction)
- Parameters:
environment
- the environmentn
- the nodereaction
- the reactioninteractingMolecule
- the molecule that identifies an interacting nodespeed
- the normal speed of the noderadius
- the radius where to search for interacting nodesinteraction
- the interaction factor.
-
-
Method Detail
-
getNodeMovementLength
double getNodeMovementLength(P target)
-
cloneIfNeeded
SpeedSelectionStrategy<T, P> cloneIfNeeded(Node<T> destination, Reaction<T> reaction)
-
-
-
-