Condition

interface Condition<T> : Serializable

Parameters

<T>

The type which describes the concentration of a molecule Interface of a condition. Every condition must implement this interface.

Functions

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abstract fun cloneCondition(node: Node<T>, reaction: Reaction<T>): Condition<T>
This method allows to clone this action on a new node.
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abstract fun getContext(): Context
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abstract fun getNode(): Node<T>
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This method is a support for the propensity calculation inside the Reactions.
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abstract fun isValid(): Boolean
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open fun reactionReady()
This method is called by the Simulation once the Reaction whose this Condition belongs to is the next one to be executed, and all its conditions passed (namely, the next operation will be the reaction execution).