CognitiveAgentPursue
constructor(environment: Euclidean2DEnvironmentWithGraph<*, T, ConvexPolygon, Euclidean2DPassage>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, vararg destination: Number)(source)
Parameters
environment
the environment hosting the node
reaction
the reaction executing this action
pedestrian
the owner pedestrian property
destination
vararg coordinates describing the destination position
Type Parameters
T
the concentration type
L
the landmark shape type used by the node's cognitive map
R
the relation/edge type used by the node's cognitive map