Pursue
constructor(action: NavigationAction2D<T, L, R, ConvexPolygon, Euclidean2DPassage>, destination: Euclidean2DPosition)(source)
Parameters
action
the navigation action that provides perception (visible doors, current room) and movement helpers used by this strategy.
Type Parameters
T
the concentration type.
L
the landmark shape type used by the pedestrian's cognitive map.
R
the relation/edge type used by the pedestrian's cognitive map.