ConstantDistanceRandomWalk
constructor(node: Node<T>, reaction: Reaction<T>, environment: Environment<T, Euclidean2DPosition>, randomGenerator: RandomGenerator, distance: Double, speed: Double)(source)
Parameters
node
the node to move.
reaction
the reaction that contains this action.
environment
the environment containing the node.
randomGenerator
the random generator used to pick directions.
distance
the distance to travel before choosing a new direction.
speed
the walking speed.
Type Parameters
T
the concentration type.