ConstantDistanceRandomWalk

constructor(node: Node<T>, reaction: Reaction<T>, environment: Environment<T, Euclidean2DPosition>, randomGenerator: RandomGenerator, distance: Double, speed: Double)(source)

Parameters

node

the node to move.

reaction

the reaction that contains this action.

environment

the environment containing the node.

randomGenerator

the random generator used to pick directions.

distance

the distance to travel before choosing a new direction.

speed

the walking speed.

Type Parameters

T

the concentration type.