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abstract class ChangeTargetOnCollision<T, P : Position<P>>(getCurrentPosition: () -> P) : TargetSelectionStrategy<T, P>
Base class for TargetSelectionStrategy offering automatic target change on collision and utilities for initialization. getCurrentPosition should return the current position of the object to move. P is the position type to use.
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Strategy interface describing how the routing between two points happens.
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This interface models a strategy for selecting positions where to move.