RandomTargetInPolygonOnMap

constructor(environment: MapEnvironment<T, O, S>, node: Node<T>, reaction: Reaction<T>, speed: Double, positionGenerator: Polygon<GeoPosition>)
constructor(randomGenerator: ERROR CLASS: Symbol not found for RandomGenerator, environment: MapEnvironment<T, O, S>, node: Node<T>, reaction: Reaction<T>, speed: Double, polygonCoordinates: List<List<Number>>)