ConstantDistanceRandomWalk

constructor(node: Node<T>, reaction: Reaction<T>, environment: Environment<T, Euclidean2DPosition>, randomGenerator: RandomGenerator, distance: Double, speed: Double)

Parameters

concentration type
environment

environment containing the node

node

the node to move

reaction

the reaction containing this action

randomGenerator

random number generator to use for the decisions

distance

the distance to travel before picking another one

speed

the speed