CognitiveAgentSeek

constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, vararg coordinates: Number)


constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, target: P)

Parameters

environment
the environment inside which the node moves.
pedestrian
the owner of this action.
target
the position the node moves towards.