InteractWithOthers

constructor(environment: Environment<T, P>, n: Node<T>, reaction: Reaction<T>, interactingMolecule: Molecule, speed: Double, radius: Double, interaction: Double)

Parameters

environment

the environment

n

the node

reaction

the reaction

interactingMolecule

the molecule that identifies an interacting node

speed

the normal speed of the node

radius

the radius where to search for interacting nodes

interaction

the interaction factor. This will be multiplied by a crowd factor dynamically computed, and the speed will be divided by the number obtained