CognitiveAgentCohesion
class CognitiveAgentCohesion<T, P : Position<P>, Vector<P>, A : Transformation<P>>(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>) : AbstractGroupSteeringAction<T, P, A> (source)
Move the agent towards the other members of his group.
Parameters
environment
the environment inside which the node moves.
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reaction
the reaction which executes this action.
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Constructors
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constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>)
Properties
Functions
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open override fun cloneAction(node: Node<T>, reaction: Reaction<T>): CognitiveAgentCohesion<T, P, A>
This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
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The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.