ConstantSpace

This strategy makes the node move every time of a fixed amount of space.

Parameters

<T>

Concentration type

<P>

Position type

Constructors

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constructor(step: Double)

Functions

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open fun cloneIfNeeded(destination: Node<T>, reaction: Reaction<T>): SpeedSelectionStrategy<T, P>
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open fun getNodeMovementLength(target: P): Double