CloseToAlreadyDeployed

class CloseToAlreadyDeployed<T, P : Position<P>>(randomGenerator: RandomGenerator, environment: Environment<T, P>, nodeCount: Int, variance: Double) : AbstractCloseTo<T, P> (source)

This it.unibo.alchemist.model.Deployment places new nodes in the proximity of those already included in the environment. Behaviour if there are no nodes already inserted is undefined.

Constructors

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constructor(randomGenerator: RandomGenerator, environment: Environment<T, P>, nodeCount: Int, variance: Double)

Functions

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open fun forEach(p0: Consumer<in P>)
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@Nullable
open fun <T : Any> getAssociatedLinkingRule(): LinkingRule<T, P>?

Optional LinkingRule associated to the deployment.

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open operator override fun iterator(): MutableIterator<P>
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override fun stream(): Stream<P>