RemoveNode

Removes the current node from the environment.

Parameters

<T>

concentration type

Constructors

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constructor(environment: Environment<T, out Any>, node: Node<T>)

Functions

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open fun cloneAction(node: Node<T>, reaction: Reaction<T>): RemoveNode<T>
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open fun execute()
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open fun getContext(): Context
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How to override: if you intend your action to influence any reaction with compatible context, return null.
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open fun toString(): String