ConnectToAccessPoint

class ConnectToAccessPoint<T, P : Position<P>>(radius: Double, val accessPointId: Molecule) : ConnectWithinDistance<T, P>

Parameters

accessPointId

the id of the access point.

Constructors

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constructor(radius: Double, accessPointId: Molecule)

Properties

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Functions

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open override fun computeNeighborhood(center: Node<T>, environment: Environment<T, P>): Neighborhood<T>

Subclasses may change the way a neighborhood is computed.

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open override fun toString(): String