alchemist
alchemist
/
it.unibo.alchemist.boundary.gui.effects
/
DrawOnce
/
apply
apply
open
fun
<
T
,
P
:
Position2D
<
P
>
?
>
apply
(
graphics
:
Graphics2D
,
node
:
Node
<
T
>
,
environment
:
Environment
<
T
,
P
>
,
wormhole
:
Wormhole2D
<
P
>
)
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Applies the effect.