Dynamic Mouse Event Dispatcher
A mouse event dispatcher which can receive temporary actions to listen to which will only be triggered once. These temporary actions have a higher priority than actions set through action.
Constructors
Functions
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open operator override fun set(trigger: MouseTriggerAction, job: (event: MouseEvent) -> Unit)
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Adds a job to be performed whenever an event triggers the dispatcher through the listener.
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fun setDynamicAction(trigger: MouseTriggerAction, job: (MouseEvent) -> Unit)
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Set a dynamic action.