Brownian Move
Moves the node randomly.
Parameters
<T>
Concentration type
<P>
Position type
Constructors
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open fun BrownianMove(environment: Environment<T, P>, node: Node<T>, randomGenerator: RandomGenerator, range: Double)
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Functions
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Detects if the move is in absolute or relative coordinates, then calls the correct method on the Environment.
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How to override: if you intend your action to influence any reaction with compatible context, return null.