Head Toward Target
class HeadTowardTarget<T> @JvmOverloads constructor(node: Node<T>, environment: Physics2DEnvironment<T>, reaction: Reaction<T>, target: Molecule, angularSpeedDegrees: Double) : AbstractAction<T>
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Reads the target's absolute coordinates from the target molecule contained in node and sets the node's heading accordingly.
Constructors
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fun <T> HeadTowardTarget(node: Node<T>, environment: Physics2DEnvironment<T>, reaction: Reaction<T>, target: Molecule, angularSpeedDegrees: Double = 360.0)
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Functions
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open override fun cloneAction(node: Node<T>, reaction: Reaction<T>): HeadTowardTarget<T>
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