RemoveJunctionInNeighbor

class RemoveJunctionInNeighbor : AbstractNeighborAction<Double>

Represent the action of removing a junction between a neighbor and the current node. This action only remove the junction reference inside the neighbor node, the current one totally ignore that a junction has been removed. This is a part of the junction removal process. See RemoveJunctionInCell for the other part of the process.

Constructors

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open fun RemoveJunctionInNeighbor(environment: Environment<Double, out Any>, node: Node<Double>, junction: Junction, randomGenerator: RandomGenerator)

Functions

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open fun cloneAction(node: Node<Double>, reaction: Reaction<Double>): RemoveJunctionInNeighbor
abstract fun cloneAction(p: Node<T>, p1: Reaction<T>): Action<T>
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open fun execute()
If no target node is given DO NOTHING.
abstract fun execute()

open fun execute(targetNode: Node<Double>)
Execute the action on the given target node.
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fun getContext(): Context
abstract fun getContext(): Context
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open fun getNode(): CellNode<out Any>
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fun getOutboundDependencies(): ListSet<out Dependency>
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open fun toString(): String