Want To Escape
open class WantToEscape<T, S : Vector<S>, A : GeometricTransformation<S>>(pedestrian: CognitivePedestrian<T, S, A>) : AbstractCondition<T>
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The intention of the pedestrian to evacuate or not.
Constructors
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fun <T, S : Vector<S>, A : GeometricTransformation<S>> WantToEscape(pedestrian: CognitivePedestrian<T, S, A>)
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