ConnectViaAccessPoint

class ConnectViaAccessPoint<T, P : Position<P>>(radius: Double, accessPointId: Molecule) : ConnectWithinDistance<T, P>

Parameters

accessPointId

the id of the access point.

Constructors

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fun ConnectViaAccessPoint(radius: Double, accessPointId: Molecule)

Functions

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open override fun computeNeighborhood(center: Node<T>, environment: Environment<T, P>): Neighborhood<T>

Subclasses may change the way a neighborhood is computed.

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fun getRange(): Double
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override fun isLocallyConsistent(): Boolean
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open override fun toString(): String

Properties

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val accessPointId: Molecule