createAction

abstract fun createAction(randomGenerator: RandomGenerator, environment: Environment<T, P>, node: Node<T>, time: TimeDistribution<T>, reaction: Reaction<T>, additionalParameters: String): Action<T>

Return

a new Action

Parameters

randomGenerator

the random engine

environment

the environment that will host this object

node

the node that will host this object

time

the time distribution of the reaction

reaction

the reaction hosting this object

additionalParameters

a String describing the object