Orienting Pedestrian
A pedestrian capable of orienting itself.
Parameters
Functions
Registers a visit to the provided area in the agent's volatileMemory.
Properties
The cognitive map of the agent. It's a graph composed of landmarks (elements of the environment easy to remember due to their uniqueness) and spatial relations between them. It's modeled as a NavigationGraph.
The knowledge degree of the agent concerning the environment. This is a Double value in 0, 1 describing the percentage of environment the agent is familiar with prior to the start of the simulation (thus it does not take into account the knowledge the pedestrian will gain during it, namely the volatileMemory).
The list of influence spheres belonging to this pedestrian (by default, only its fieldOfView).
The volatile memory of the agent: it models the ability to remember areas of the environment already visited since the start of the simulation. Each area is paired with the number of visits. Areas are assumed to be represented as ConvexGeometricShapes, as in NavigationGraphs.