Package it.unibo.alchemist.boundary.wormhole.interfaces
See: Description
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Enum Summary Enum Description Mode Wormhole mode. -
Interface Summary Interface Description Wormhole2D A Wormhole (in this context) is an entity that "connects" two worlds: the "environment" and the "view". SlideInputManager ISlideInputManageris the base type for any class whose aim is to handle the the sliding of any physical/virtual device/control.AngleManager A class that implements the IAngleManagerinterface is able to convert the sliding of any physical/virtual device/control into a positivedoublevalue that represents an angle.ZoomManager A class that implements the IZoomManagerinterface is able to convert the sliding of any physical/virtual device/control into a positivedoublevalue that represents a zoom rate.ViewPort This interface implements an Adapter pattern between a generic view element and the needs of a Wormhole2D. PointerSpeed Base type for any pointing device: it provides services to analyze the pointer's movement.