setDestination
fun setDestination(newDestination: Euclidean2DPosition, voidVolatileMemory: Boolean = false)(source)
Changes the destination of the strategy. If voidVolatileMemory is true, the node's volatile memory is reset to zero while preserving known impasses.
Parameters
newDestination
the new destination position.
voidVolatileMemory
whether to reset volatile memory (defaults to false).