Continuous2DEnvironment
open class Continuous2DEnvironment<T>(incarnation: Incarnation<T, Euclidean2DPosition>) : Abstract2DEnvironment<T, Euclidean2DPosition> , Euclidean2DEnvironment<T> (source)
Implementation of Euclidean2DEnvironment.
Properties
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun farthestReachablePosition(node: Node<T>, desired: Euclidean2DPosition): Euclidean2DPosition
Link copied to clipboard
Creates a new Euclidean2DPosition.
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun observeNodesAround(position: Euclidean2DPosition, range: Double): ObservableSet<Node<T>>
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard