UndirectedNavigationGraph

An undirected unweighted BaseNavigationGraph, allowing multiple edges between the same pair of vertices and without self-loops (i.e. edges connecting a node to itself).

Constructors

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constructor(edgeClass: Class<out E>)

Properties

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open override var edgeSupplier: Supplier<E?>?
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open override val type: GraphType?
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open override var vertexSupplier: Supplier<N?>?

Functions

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open fun addEdge(sourceVertex: N?, targetVertex: N?): E?
open fun addEdge(sourceVertex: N?, targetVertex: N?, e: E?): Boolean
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open fun addVertex(): N?
open fun addVertex(v: N?): Boolean
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open fun clone(): Any
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open fun containsEdge(e: E?): Boolean
open fun containsEdge(sourceVertex: N?, targetVertex: N?): Boolean
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open fun containsVertex(v: N?): Boolean
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open fun degreeOf(vertex: N?): Int
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open fun edgeSet(): Set<E?>?
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open fun edgesOf(vertex: N?): Set<E?>?
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open fun getAllEdges(sourceVertex: N?, targetVertex: N?): Set<E?>?
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open fun getEdge(sourceVertex: N?, targetVertex: N?): E?
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open fun getEdgeSource(e: E?): N?
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open fun getEdgeSupplier(): Supplier<E?>?
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open fun getEdgeTarget(e: E?): N?
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open fun getEdgeWeight(e: E?): Double
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open fun getType(): GraphType?
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open fun incomingEdgesOf(vertex: N?): Set<E?>?
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open fun inDegreeOf(vertex: N?): Int
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open fun iterables(): GraphIterables<N?, E?>?
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open fun nodeContaining(position: V): N?
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open fun outDegreeOf(vertex: N?): Int
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open fun outgoingEdgesOf(vertex: N?): Set<E?>?
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open fun removeAllEdges(edges: Collection<out E?>?): Boolean
open fun removeAllEdges(sourceVertex: N?, targetVertex: N?): Set<E?>?
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open fun removeAllVertices(vertices: Collection<out N?>?): Boolean
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open fun removeEdge(e: E?): Boolean
open fun removeEdge(sourceVertex: N?, targetVertex: N?): E?
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open fun removeVertex(v: N?): Boolean
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open fun setEdgeSupplier(edgeSupplier: Supplier<E?>?)
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open fun setEdgeWeight(e: E?, weight: Double)
open fun setEdgeWeight(sourceVertex: N?, targetVertex: N?, weight: Double)
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open fun setVertexSupplier(vertexSupplier: Supplier<N?>?)
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open fun vertexSet(): Set<N?>?