MoveForwardAndTeleport
class MoveForwardAndTeleport<T, P : Position2D<P>>(environment: Environment<T, P>, reaction: NodeReaction<T>, val deltaX: Double, val minX: Double, val maxX: Double) : AbstractMoveNode<T, P> (source)
Moves the node along the x axis up to maxX, with steps of size deltaX; once beyond maxX, the node is teleported back to minX. It mimics the movement of a node in a cylindrical environment.
Type Parameters
T
concentration type
P
position type
Constructors
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constructor(environment: Environment<T, P>, reaction: NodeReaction<T>, deltaX: Double, minX: Double, maxX: Double)
Properties
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the environment where the node moves
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The NodeReaction owning this action, hosted by targetNode.
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Functions
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Moves the node according to getNextPosition, in absolute or relative coordinates depending on isAbsolute.
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The next position to reach, in absolute or relative coordinates depending on isAbsolute.