FullyConnected

class FullyConnected<T>(environment: Environment<T, *>) : NetworkModel<T> (source)

This model connects every node of environment to each and every other.

Constructors

Link copied to clipboard
constructor(environment: Environment<T, *>)

Properties

Link copied to clipboard

Functions

Link copied to clipboard
open override fun neighborhoodOf(center: Node<T>): Observable<Neighborhood<T>>
Link copied to clipboard
open override fun toString(): String