ChangeBiomolConcentrationInEnv

constructor(environment: Environment<Double, *>, reaction: NodeReaction<Double>, biomolecule: Biomolecule, deltaConcentration: Double, randomGenerator: RandomGenerator)(source)


constructor(reaction: NodeReaction<Double>, biomolecule: Biomolecule, environment: Environment<Double, *>, randomGenerator: RandomGenerator)(source)

Removes one unit of biomolecule from the environment nodes around the node.