ChangeBiomolConcentrationInEnv
class ChangeBiomolConcentrationInEnv(environment: Environment<Double, *>, reaction: NodeReaction<Double>, biomolecule: Biomolecule, deltaConcentration: Double, randomGenerator: RandomGenerator) : AbstractRandomizableAction<Double> (source)
Changes the concentration of biomolecule in the environment nodes around the node by deltaConcentration. The node must be an EnvironmentNode or have a CellProperty.
Constructors
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constructor(environment: Environment<Double, *>, reaction: NodeReaction<Double>, biomolecule: Biomolecule, deltaConcentration: Double, randomGenerator: RandomGenerator)
constructor(reaction: NodeReaction<Double>, biomolecule: Biomolecule, environment: Environment<Double, *>, randomGenerator: RandomGenerator)
Removes one unit of biomolecule from the environment nodes around the node.