LsaRandomNeighborAction
open class LsaRandomNeighborAction(randomGenerator: RandomGenerator?, environment: Environment<List<ILsaMolecule>, *>, reaction: NodeReaction<List<ILsaMolecule>>, molecule: ILsaMolecule) : LsaStandardAction(source)
Adds the LSA molecule to a neighbor: the one selected by a previous neighborhood condition, if any, otherwise a random valid neighbor drawn using randomGenerator. Example: +<id, X, n>.
Inheritors
Constructors
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constructor(randomGenerator: RandomGenerator?, environment: Environment<List<ILsaMolecule>, *>, reaction: NodeReaction<List<ILsaMolecule>>, molecule: ILsaMolecule)
Properties
Functions
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open override fun setExecutionContext(matches: MutableMap<HashString, ITreeNode<*>>?, nodes: MutableList<ILsaNode>?)
Sets the context in which this action will execute.