DrawBidimensionalGaussianLayersIsolines
Deprecated
The entire Swing UI is deprecated and planned to be replaced with a modern UI.
Draw isolines for BidimensionalGaussianLayers. It ignores any other layer.
Constructors
Properties
Functions
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open fun <T, P : Position2D<P>?> apply(g: Graphics2D, n: Node<T>, environment: Environment<T, P>, wormhole: Wormhole2D<P>)
open fun <T, P : Position2D<P>?> apply(graphics: Graphics2D, node: Node<T>, environment: Environment<T, P>, wormhole: Wormhole2D<P>)
Applies the effect.
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abstract fun <T, P : Position2D<P>?> drawFunction(function: (in P) -> out Number, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
Draw the provided function.
open fun <T, P : Position2D<P>?> drawFunction(function: (in P) -> out Number, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
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abstract fun <T, P : Position2D<P>?> drawLayers(toDraw: Collection<Layer<T, P>>, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
Effectively draw the layers.
open fun <T, P : Position2D<P>?> drawLayers(toDraw: Collection<Layer<T, P>>, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
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Returns a color summarizing this effect.
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Returns whether the values of the isolines are to be drawn.
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Returns the number of isolines.
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Checks whether the layer filter is on.
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Sets whether the values of the isolines are to be drawn.
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Enables or disables the layer filter.
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Sets the number of isolines.