BiochemistryIncarnation
Factory for the biochemistry incarnation entities.
Functions
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open fun createAction(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, reaction: Reaction<Double>, @Nullable additionalParameters: Any): Action<Double>
Creates an Action hosted by reaction, and by node (if any), in environment, using randomGenerator and parsing additionalParameters.
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Creates a new concentration of a specific concrete type, parsing descriptor.
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open fun createCondition(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, reaction: Reaction<Double>, @Nullable additionalParameters: Any): Condition<Double>
Creates a Condition hosted by reaction, and by node (if any), in environment, using randomGenerator and parsing additionalParameters.
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open fun createNode(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, @Nullable parameter: Any): Node<Double>
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open fun createNodeReaction(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, timeDistribution: TimeDistribution<Double>, @Nullable parameter: Any): NodeReaction<Double>
Creates a NodeReaction hosted by node in environment, scheduled by timeDistribution, using randomGenerator and parsing parameter.
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open fun createReaction(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, @Nullable parameter: Any): Reaction<Double>
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open fun createTimeDistribution(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, @Nullable parameter: Any): TimeDistribution<Double>
Creates a TimeDistribution for a reaction hosted by node (if any) in environment, using randomGenerator and parsing parameter.
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