CognitiveAgentArrive

constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, decelerationRadius: Double, arrivalTolerance: Double, target: P)

Parameters

environment
      the environment inside which the node moves.
reaction
      the reaction which executes this action.
pedestrian
      the owner of this action.
decelerationRadius
      the distance from which the node starts to decelerate.
arrivalTolerance
      the distance at which the node is considered arrived to the target.
target
      the position the node moves towards.

constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, decelerationRadius: Double, arrivalTolerance: Double, vararg coordinates: Number)