ConstantSpeed
class ConstantSpeed<T, P : Position<P>>(reaction: NodeReaction<*>, speed: Double) : SpeedSelectionStrategy<T, P>
This strategy makes the node move at an average constant speed, which is influenced by the it.unibo.alchemist.model.TimeDistribution of the TimeDistributedReaction hosting this it.unibo.alchemist.model.Action. This action tries to normalize on the reaction rate, but if the it.unibo.alchemist.model.TimeDistribution has a high variance, the movements on the map will inherit this tract.
Parameters
reaction
the reaction used to compute movement timing
speed
the speed, in meters/second
Type Parameters
T
Concentration type
P
Position type
Functions
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open override fun cloneIfNeeded(destination: Node<T>, reaction: NodeReaction<T>): ConstantSpeed<T, P>
Returns a clone for destination and reaction when the strategy is stateful.
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Computes the movement length toward target.