make

fun <T, P : Position<P>> make(environment: Environment<T, P>, center: Node<T>, neighbors: Iterable<Node<T>> = emptyList()): SimpleNeighborhood<T, P>

Creates a SimpleNeighborhood.

Return

the newly created SimpleNeighborhood

Parameters

environment

the environment of the neighborhood

center

the center node of the neighborhood

neighbors

the neighbors in the neighborhood (defaults to empty)

Type Parameters

T

the concentration type

P

the position type