shouldEqual

infix fun Condition<*>.shouldEqual(other: Condition<*>)
infix fun Action<*>.shouldEqual(other: Action<*>)
infix fun Reaction<*>.shouldEqual(other: Reaction<*>)
infix fun Capability<*>.shouldEqual(other: Capability<*>)
infix fun Node<*>.shouldEqual(other: Node<*>)
infix fun NetworkModel<*>.shouldEqual(other: NetworkModel<*>)
infix fun <T, P : Position<P>> Environment<T, P>.shouldEqual(other: Environment<T, P>)