PhysicalPedestrian2D
class PhysicalPedestrian2D<T>(randomGenerator: RandomGenerator, val environment: Physics2DEnvironment<T>, val node: Node<T>) : AbstractNodeProperty<T> , PhysicalPedestrian2D<T> (source)
Base implementation of a pedestrian's capability to experience physical interactions in a 2D space.
Properties
Functions
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open override fun physicalForces(environment: PhysicsEnvironment<T, Euclidean2DPosition, Euclidean2DTransformation, Euclidean2DShapeFactory>): List<Euclidean2DPosition>
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