SteeringBehavior
constructor(environment: Environment<T, Euclidean2DPosition>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>, steerStrategy: SteeringStrategy<T, Euclidean2DPosition>)(source)
Parameters
environment
the environment inside which the pedestrian moves.
Content copied to clipboard
pedestrian
the owner of this reaction.
Content copied to clipboard
timeDistribution
the time distribution according to which this reaction executes.
Content copied to clipboard
steerStrategy
the strategy used to combine steering actions.
Content copied to clipboard