Constructors

Link copied to clipboard
constructor(incarnation: Incarnation<T, Euclidean2DPosition>)

Properties

Link copied to clipboard
Link copied to clipboard
val nodes: ListSet<Node<T>>
Link copied to clipboard
open override val origin: Euclidean2DPosition

Functions

Link copied to clipboard
Link copied to clipboard
abstract fun addLayer(p0: Molecule, p1: Layer<T, Euclidean2DPosition>)
Link copied to clipboard
abstract fun addNode(p0: Node<T>, p1: Euclidean2DPosition): Boolean
Link copied to clipboard
Link copied to clipboard
open fun forEach(p0: Consumer<in Node<T>>)
Link copied to clipboard
abstract fun getDimensions(): Int
Link copied to clipboard
abstract fun getDistanceBetweenNodes(p0: Node<T>, p1: Node<T>): Double
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
abstract fun getLayers(): ListSet<Layer<T, Euclidean2DPosition>>
Link copied to clipboard
Link copied to clipboard
abstract fun getNeighborhood(p0: Node<T>): Neighborhood<T>
Link copied to clipboard
abstract fun getNodeByID(p0: Int): Node<T>
Link copied to clipboard
abstract fun getNodeCount(): Int
Link copied to clipboard
abstract fun getNodesWithinRange(p0: Node<T>, p1: Double): ListSet<Node<T>>
abstract fun getNodesWithinRange(p0: Euclidean2DPosition, p1: Double): ListSet<Node<T>>
Link copied to clipboard
abstract fun getOffset(): DoubleArray
Link copied to clipboard
@Nonnull
abstract fun getPosition(p0: Node<T>): Euclidean2DPosition
Link copied to clipboard
Link copied to clipboard
abstract fun getSize(): DoubleArray
Link copied to clipboard
Link copied to clipboard
abstract fun isTerminated(): Boolean
Link copied to clipboard
abstract operator override fun iterator(): MutableIterator<Node<T>>
Link copied to clipboard
open override fun makePosition(vararg coordinates: Number): Euclidean2DPosition

open override fun makePosition(vararg coordinates: Double): Euclidean2DPosition

Creates a new Euclidean2DPosition.

Link copied to clipboard
open fun moveNode(node: Node<T>, direction: Euclidean2DPosition)
Link copied to clipboard
@Nonnull
abstract fun moveNodeToPosition(@Nonnull p0: Node<T>, @Nonnull p1: Euclidean2DPosition)
Link copied to clipboard
Link copied to clipboard
abstract fun removeNode(p0: Node<T>)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard