AbstractConfigurableMoveNode
An abstract class that factorizes code for multiple different movements. With three strategies can be defined: the next target to be reached, the routing strategy to adopt, the speed to move at.
Parameters
<T>
Concentration type
<P>
Position type
Inheritors
Functions
Link copied to clipboard
Link copied to clipboard
Detects if the move is in absolute or relative coordinates, then calls the correct method on the Environment.
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
How to override: if you intend your action to influence any reaction with compatible context, return null.