BiochemistryIncarnation
Factory for the biochemistry incarnation entities.
Functions
Link copied to clipboard
open fun createAction(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, time: TimeDistribution<Double>, actionable: Actionable<Double>, @Nullable additionalParameters: Any): Action<Double>
Link copied to clipboard
Link copied to clipboard
open fun createCondition(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, time: TimeDistribution<Double>, actionable: Actionable<Double>, @Nullable additionalParameters: Any): Condition<Double>
Link copied to clipboard
Link copied to clipboard
open fun createNode(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, @Nullable parameter: Any): Node<Double>
Link copied to clipboard
open fun createReaction(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, timeDistribution: TimeDistribution<Double>, @Nullable parameter: Any): Reaction<Double>
Link copied to clipboard
open fun createTimeDistribution(randomGenerator: RandomGenerator, environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, @Nullable parameter: Any): TimeDistribution<Double>
Link copied to clipboard