Constructors

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constructor(node: Node<T>)

Properties

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val node: Node<T>

Functions

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open fun cloneCondition(node: Node<T>, reaction: Reaction<T>): Condition<T>
This method allows to clone this action on a new node.
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abstract fun getContext(): Context
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fun getInboundDependencies(): ListSet<? extends Dependency>
How to override: if you intend your condition to be potentially changed by any change in the context, return null.
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This method is a support for the propensity calculation inside the Reactions.
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abstract fun isValid(): Boolean
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open fun reactionReady()
This method is called by the Simulation once the Reaction whose this Condition belongs to is the next one to be executed, and all its conditions passed (namely, the next operation will be the reaction execution).
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open fun toString(): String