FullyConnected

class FullyConnected<T>(environment: Environment<T, *>) : NetworkModel<T>

This model connects every node of environment to each and every other.

Constructors

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constructor(environment: Environment<T, *>)

Properties

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The neighborhood of this node, as provided by neighborhoodOf.

Functions

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open override fun neighborhoodOf(center: Node<T>): Observable<Neighborhood<T>>

The neighborhood of center, a node of the environment of this model, as an observable of immutable snapshots that emits whenever the neighborhood changes.

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infix fun NetworkModel<*>.shouldEqual(other: NetworkModel<*>)
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open override fun toString(): String