ConcentrationContext

open class ConcentrationContext : ParserRuleContext

Constructors

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constructor(parent: ParserRuleContext, invokingState: Int)

Properties

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open var children: List<ParseTree>
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val EMPTY: ParserRuleContext
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open var exception: RecognitionException
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open var invokingState: Int
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open var parent: RuleContext
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open var start: Token
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open var stop: Token

Functions

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open fun <T> accept(visitor: ParseTreeVisitor<out T>): T
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open fun <T : ParseTree?> addAnyChild(p: T): T
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open fun addChild(p: RuleContext): RuleContext
open fun addChild(p: TerminalNode): TerminalNode
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open fun addErrorNode(p: ErrorNode): ErrorNode
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open fun copyFrom(p: ParserRuleContext)
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open fun depth(): Int
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open fun enterRule(listener: ParseTreeListener)
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open fun exitRule(listener: ParseTreeListener)
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open fun getAltNumber(): Int
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open fun getChild(p: Int): ParseTree
open fun <T : ParseTree?> getChild(p: Class<out T>, p1: Int): T
abstract fun getChild(p: Int): Tree
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open fun getChildCount(): Int
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open fun getParent(): ParserRuleContext
open fun getParent(): RuleContext
abstract fun getParent(): ParseTree
abstract fun getParent(): Tree
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open fun getPayload(): RuleContext
abstract fun getPayload(): Any
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open fun <T : ParserRuleContext?> getRuleContext(p: Class<out T>, p1: Int): T
open fun getRuleContext(): RuleContext
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open fun <T : ParserRuleContext?> getRuleContexts(p: Class<out T>): List<T>
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open fun getRuleIndex(): Int
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open fun getSourceInterval(): Interval
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open fun getStart(): Token
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open fun getStop(): Token
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open fun getText(): String
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open fun getToken(p: Int, p1: Int): TerminalNode
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open fun getTokens(p: Int): List<TerminalNode>
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open fun isEmpty(): Boolean
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open fun POSDOUBLE(): TerminalNode
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open fun removeLastChild()
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open fun setAltNumber(p: Int)
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open fun setParent(p: RuleContext)
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open fun toInfoString(p: Parser): String
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open fun toString(): String
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open fun toStringTree(p: Parser): String