CognitiveAgentArrive

constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, decelerationRadius: Double, arrivalTolerance: Double, vararg coordinates: Number)


constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, decelerationRadius: Double, arrivalTolerance: Double, target: P)

Parameters

environment
the environment inside which the node moves.
reaction
the reaction which executes this action.
pedestrian
the owner of this action.
decelerationRadius
the distance from which the node starts to decelerate.
arrivalTolerance
the distance at which the node is considered arrived to the target.
target
the position the node moves towards.