Physical Pedestrian2D
class PhysicalPedestrian2D<T>(randomGenerator: RandomGenerator, val environment: Physics2DEnvironment<T>, val node: Node<T>) : AbstractNodeProperty<T> , PhysicalPedestrian2D<T>
Base implementation of a pedestrian's capability to experience physical interactions in a 2D space.
Properties
Functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun physicalForces(environment: PhysicsEnvironment<T, Euclidean2DPosition, Euclidean2DTransformation, Euclidean2DShapeFactory>): List<Euclidean2DPosition>
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard